After working crazy hours and traveling to St. Petersburg, Russia for work I have finally completed the high poly model in ZBrush for my character.
While I was in Russia I used what free time I had to explore and to work on my character model. There were some lessons learned. While working on details I kept seeing issues with the hands and feet. I spent quite a while refining the details on the hands and feet to ensure that they looked realistic and good.
I encountered an issue with one of the armor plates on the right arm that gave me a headache for a night. Overcoming this minor obstacle was made easy thanks to GoZ. I took only the armor plate back into 3ds Max fixed an issue with a few edges, set the smoothing groups accordingly and the issue was resolved.
While adding details such as the stitching using Alphas I played with the Lazy Mouse settings under the Stroke Menu and the H value and MidValue until I found a result that looked good to me.
While working on thin fabric pieces I found it helpful to go to the Brush Menu and Select "Auto Masking" and then enable Backface Masking. This will prevent the brush from effecting the geometry on the opposite side of what you are working on.
Moving on I am currently working on unwrapping the Geometry for the body so I can bake my Normal Map. After that I will be unwrapping everything else and moving onto texturing.
After texturing I will be rigging the character and then rendering him out. I am excited to see what he will look like with textures and I am also excited to work with Marmoset 2.
3/4 view of face without the helmet
Front view of the face
3/4 view of the face with helmet
View of back with bracers
View of the back without bracers
An extreme angle to show detail of the hand and bracers
Close up of the right hand to show detail work.
I spent a lot of time working to get it right.
I spent a lot of time working to get it right.
Front showing armor
3/4 view of the chest with armor
3/4 view of torso without armor
Front torso without armor
Back with armor
Back of leggings
Front of leggings




















































