Monday, February 4, 2013

The image Goblin

      This is a character model I have been working on for the past week. I have been playing with the anatomy and pushing the sculpt as far as I can before focusing in on detail and texture.

      I started this sculpt out using dynamesh.  The brushes I have used the most are the Move, Standard, Clay, and the Dam_Standard brushes. After I finish with the sculpting and fine details I will go ahead and texture it in ZBrush using polypaint.

      This has been a great learning project. I set out to learn more about ZBrush and that is exactly what I have done and will do. I will post more pictures once this guy is finished.

     



some close ups 












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