Wednesday, September 11, 2013

The Old Dwarf

I have been working on this dwarf model for a little while now and figured I would share my progress.

I started this guy out in ZBrush using a dynamesh sphere and then I used a ZSphere to retopologize in ZBrush. Right now I am correcting the poly flow in Maya and looking forward to getting back into ZBrush to detail him. I would like to use fibermesh for his hair and beard. Once he is complete I look forward to creating some fantastic weapons and armor for him.

Any feed back would be appreciated as I am having some issues with the flow of geometry where the ear meets the jaw, in the nostril and under the chin. So any feedback would be greatly appreciated!

Hope you enjoy.

Cheers,

Ryan




This is what he looked like when I started. I went back and toned him down a little bit.


Closeup of the head. 



This is what the dwarf currently looks like. I used a Z-Sphere to retopologize him and sent him to Maya
to rework some of his poly flow.



If you notice the lips appear as though they were welded...
This occurred by smoothing the Dynamesh when the lips 
were to close together. 




The Z-Sphere with the adaptive skin  
generated during retopologizing.     


                                                                     
      Z-Sphere Retop                                    





Close up of the chin poly flow issues. 



Right where the ear meets the jaw has been giving me some issues.





Have not started in on fixing the arms or legs. I want to finish the heads poly flow issues first.


Mouth poly flow. I still think it needs tweaking.


Close up of the poly flow in the nose. Trying to keep
all quads. But those Tri's spite me!







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